These cards can be purchased in the hub town, found in various hidden areas in the sub-chapters, or taken directly from enemies using catch cards- Pokeball-esque capture devices. You can collect cards of enemies to do double or triple damage to the enemy whose card you have acquired. I called this game a platformer with RPG elements because you'll be doing RPG-like actions such as managing your inventory, gaining experience, leveling up to increase hit points and your attack strength, wading through lots of text (some humorous and insightful and others just boring and pointless). Each sub-chapter has Mario and friends going from various locales hopping, bopping, collecting coins, battling mini-bosses, and doing all of Mario's patented gameplay of 2-D faith ultimately towards heading to the goal block ending a sub-chapter. The first chapter boss for instance, can only be defeated by flipping into 3-D, catching a ride on its back, and tossing enemies into its antennae. These aforementioned hearts are said to open new worlds as said by the Light Prognosticus, the hero's book of yore. There are usually four sub-chapters (1-1, 1-2, 1-3, 1-4) in each chapter culminating in a final boss battle for one of the legendary Pure Hearts. Additionally to the Pixls to assist you, new characters will as well including the hovering parasol-packing Princess Peach and her "husband", the King of the Koopas, Bowser. Pixls are also used to help out via bombing switches, ground pounding pillars, throwing a stone into a switch, and so on. As you can guess this tactic of flipping dimensions is used a lot for puzzle-solving, progressing in the game, and obtaining hidden items. The largest enemy in 2-D can be unveiled to be paper-thin in 3-D. Can't get past a tall pipe? Flip the world to 3-D so you can walk around it easily. Finally, the coolest feature is accomplished by pressing the A button to shift the world from 2-D to 3-D. Pixls are fairy-like beings each granting Mario and company a power such as ground pounding, turning small, throwing enemies, dropping explosive bombs, and more. The 2 button functions as your jump button, and the 1 button calls upon the help of your secondary Pixl. Sometimes all you need in life is a little perspective.
0 Comments
Leave a Reply. |